Apollo: A Game Inspired by NASA Moon Missions



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2, 3, 4, 5 Aantal spelers
30 tot 60 minuten Gemiddelde speeltijd
12+ Leeftijd
Engels, taalafhankelijk Taal
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You are “Go for Launch!”

1961. President Kennedy challenged the nation to land astronauts on
the moon by the end of the decade. Now it’s up to you to walk in the
footsteps of NASA’s pioneers and embark on the missions that made

Play as MISSION CONTROL and ASTRONAUTS. Work together and strategize
to complete flight stages, overcome obstacles, repair the spacecraft,
and keep communication clear. It’s the team that determines if the
mission SUCCEEDS or FAILS.

One player takes on the role of Mission Control on Earth, while the
other players are Astronauts up in the command module. Astronauts must
guide their craft through multiple flight stages by maintaining their
flight systems including life support, power, comms, and flight control
by rolling dice and assigning them to their tasks. In addition,
Astronauts are charged with completing experiments by rolling dice and
assigning them to their experiment, but they don’t have all the
information that they need to complete them. Mission Control can spend
tokens to relay key pieces of information to the Astronauts that they
need to complete their tasks or to aid the Astronauts by providing
bonuses to their dice or boosting systems. Mission Control also tracks
the flight and experiment progress on the ground via a panel of sliders.
Failure to maintain flight systems can cause disasters like comm
failures preventing Mission Control and the Astronauts from talking to
each other.

Missions are based on real-life NASA missions and missions are won by
completing varying numbers of flight stages and experiments based on
the mission.

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