Five Tribes

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2, 3, 4 Aantal spelers
30 tot 60 minuten Gemiddelde speeltijd
13+ Leeftijd
Engels, Frans, taalonafhankelijk Taal
Spelbib Hoofdkerk Aanwezig in

Crossing
into the Land of 1001 Nights, your caravan arrives at the fabled
Sultanate of Naqala. The old sultan just died and control of Naqala is
up for grabs! The oracles foretold of strangers who would maneuver the
Five Tribes to gain influence over the legendary city-state. Will you
fulfill the prophecy? Invoke the old Djinns and move the Tribes into
position at the right time, and the Sultanate may become yours!

Designed by Bruno Cathala, Five Tribes
builds on a long tradition of German-style games that feature wooden
meeples. Here, in a unique twist on the now-standard “worker placement”
genre, the game begins with the meeples already in place – and players
must cleverly maneuver them over the villages, markets, oases, and
sacred places tiles that make up Naqala. How, when, and where you
dis-place these Five Tribes of Assassins, Elders, Builders, Merchants,
and Viziers determine your victory or failure.

As befitting a Days of Wonder game, the rules are straightforward and
easy to learn. But devising a winning strategy will take a more
calculated approach than our standard fare. You need to carefully
consider what moves can score you well and put your opponents at a
disadvantage. You need to weigh many different pathways to victory,
including the summoning of powerful Djinns that may help your cause as
you attempt to control this legendary Sultanate.

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